Each blue vertical line will tile with any other blue vertical line and any orange vertical line will tile with any other orange vertical line. On the right you can see a set of 16 tiles. To break this up we want to have more than one different tile edge that can be connected together. The problem is that if all tiles have the same repeating edge then you would see a clear square pattern to the texture at the edges where each tile goes to the next one. If we have a set of tiles then we can randomly place them in a grid and we shouldn't ever see any large-scale repetition.įor this to look good we need to make sure that the seams between the tiles are continuous. You can imagine this just like assembling tiles in a 2d game. In order to make a non-repeating texture, one approach is to use tiles.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |